Apple Motion 5 Cookbook – Free Download : PDF – Price, Reviews – IT Books.

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This book is intended for Final Cut Pro users looking to incorporate more motion graphics in their workflows and Motion users who are looking to gain a comprehensive knowledge of the tools, tricks, methods, and options available in Motion to create great motion graphics and visual effects. In this book, you will find a number of styles of text that distinguish between different kinds of information.

Here are some examples of these styles, and an explanation of their meaning. Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: Navigate to the Photoshop.

New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: Navigate to the File Browser by clicking it on the left-hand side of the interface.

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It will allow you to perform tasks more quickly and efficiently instead of going to menus. In this recipe, you went to the Edit menu to undo your last action. This is one of the shortcut keys that isn’t only good in this application, but on the majority that run on your OS system. Here is a brief list of some keyboard shortcuts that are great to start learning and are exactly the same in most Mac applications:.

Motion is all about allowing you to make changes to the elements in your project. Some of these changes will be animation tweaks while others will be regular scaling and repositioning tasks.

Let’s take a look at a different way of changing the scale and position of a still image. With the still selected, choose Import from the top of the File Browser. Select the still image in the Layers tab and press F1 to go to the Properties tab of the Inspector.

Adjust the Position , Rotation , and Scale settings of the still to your liking. Click the reset arrow at the top of the Transform section to reset all of the properties, as shown in the following screenshot:. If your photo was larger than your project’s properties, it may now be larger than your Canvas. Motion’s default method when importing photos is to scale them down to fit the project. When you reset a still image, it goes to its original scale value.

If this is the case, all you need to do is scale the photo down until it fits nicely in the Canvas window. The Head Up Display HUD is a semi-transparent floating window that shows certain properties of a selected layer, filter, or behavior.

In certain instances, it provides us with quick access to some of the most used parameters of the current selection. In the case of this still, it gives us Opacity and Blend Mode. Adjust the Opacity value to around Go to the Edit menu and choose Undo. With the still selected, notice the bounding box around your photo. We can manipulate several Transform category properties directly in the Canvas, and this bounding box allows us to do just that.

Drag any side corner of the image and scale the image down. Notice how the image doesn’t scale uniformly unlike how it did in the Inspector. Hold down the Shift key and grab the side corner again. Notice how the image scales uniformly. Press F1 to open the Properties tab of the Inspector. Scale the image downwards while paying attention to the Inspector. Notice how the scale updates. Some of you may have noticed the i icon at the upper-right hand corner of the HUD, as shown in the following screenshot:.

By clicking it, we got to the Inspector. Whenever you work in Motion and the HUD doesn’t have what you’re looking for, go to the Inspector for more options. Also, when we held down the Shift and Option modifier keys, we were able to scale our photo uniformly from the center. The general rule is this: modifier keys can make our life easier when trying to manipulate properties in the Canvas and the HUD.

For example, if you try to rotate your image in the Canvas by dragging the circle to the right of the center and hold down Shift , we can force our still to move in 45 degree increments. In the HUD, sometimes when you try to adjust properties, the slider moves too fast. So eventually as Motion graphic designers, we’re going to have to animate stuff and part of that battle lies is our ability to move around and adjust layers efficiently in the application.

There are two ways by which we can adjust the timing as well as trim layers in Motion—by using the Timeline and mini-Timeline. The big question is why choose one over the other. As of Motion 5, both areas are displayed as soon as you enter a project. The Timeline will show all of your layers and the relationship those layers have with one another, spread over time.

The mini-Timeline only shows the selected element from the Layers tab that is, filter, behavior, clip, and so on. The Timeline is great for making timing adjustments when they revolve around the relation of one layer to another. On the other hand, the Timeline can become a very busy place, very quickly.

The mini-Timeline is a great place to focus in on the selected item at hand. Let’s have a look at adjusting layers in both the areas.

There are two groups in this project; a text group and background. Press the Space bar to play the project. This animation was done with behaviors, which we’ll explore in Chapter 3 , Making It Move with Behaviors. Simply, one text layer fades in after another.

Before fixing the timing of the text, you may have noticed that the text appears off alignment. Your text is now distributed evenly. In the following screenshot, you can see the order of our number layers in the Timeline. We want to change the order of the layers by fading in the first layer, followed by the second, and the third.

We’re going to make our first change in the mini-Timeline. To hide the Timeline temporally, go to Window Timeline. We want ONE to begin at 1 second. Select ONE and drag the layer’s in-point value until it reads ; Play the animation. Drag the ONE layer’s out-point in the mini-Timeline so it lasts till the end of the project. Let’s finish the rest our work in our Timeline. Wait for its in-point to snap to the TWO layer’s out-point and then release the mouse.

Type 2 , followed by the return to move to the two-second mark. Select the TWO layer and press I to trim its in-point to the playhead. Press the home key and then the Space bar to check if the timing works.

Use the following screenshot to guide you:. You can move your playhead by entering in numeric values. It’s a good habit to make sure no layer is selected before attempting this operation. You can move layers the same way you move your playhead. One of my favorite things to do when I first started learning Motion was to open some of the templates the application shipped with and try to figure out how it was created.

This gave me a real feel for the inner workings of Motion and the possibilities! Let’s open one of Motion 5’s templates and customize some of the features.

Launch Motion from the Dock or the Applications folder. From the left-hand side of the Project Browser , choose the Skyline template folder. Select the Skyline Menu project, and from the bottom-right hand side, choose Open a copy.

The project starts off with a radial background where buildings and a ribbon grow from offscreen to onscreen followed by a few titles fading in over top of them. After reviewing, we’ve decided we’d like to change the color of our background, the color of the ribbon, and put in some text to suit the project better.

Move your playhead to an area where you can see all of your elements onscreen, or double-click in the Time field and enter 3.

In the Layers tab, reveal the content of the Background Group by clicking the disclosure triangle. You will see a single layer that is a still image; it has a radial gradient, as shown in the following screenshot:. Since this is a still image from another application, we have to add a filter to change its color. Go to the Filters category, select the Color Correction folder and locate Colorize use the following screenshot as your guide.

Drag it to the Background Elements layer. Press F3 to go to the Filters tab of the Inspector. Control-click the Remap White value and select a blue color of your liking. Let’s repeat this step for the ribbon. Click the disclosure triangle to close the Background group.

Click the disclosure triangle to reveal the content of the Graphics group and the Ribbon group, as shown in the following screenshot:. The Ribbon group is composed of three rectangle objects that have behaviors animating them onscreen. While we can locate the original rectangle shapes and tweak their color, it’s a lot easier if we add a filter to the group and change the color for all the elements within that group.

Go to the Filters category, select the Color Correction folder, and locate Colorize. Drag it to the Ribbon group in the Layers tab, as shown in the following screenshot:. Right-click on the Remap White value and select a yellow color of your liking. Repeat this step for Remap Black with a slightly off yellow color from your previous selection. Click the disclosure triangle to close the Graphics group. Open the Text group. There are five text elements, one for each text line onscreen.

To change the text, select the Title here group. Press F4 to go to the Text tab of the Inspector. At the bottom, change Title info here to Motion 5. Repeat this step for the subtitle layers. The following screenshot shows the Format Pane tab in the Inspector for the Subtitle group:. The following is a shot of the Canvas showing the template once all subtitle groups have been changed:.

When you open a template, you never switch the original file on the system. That’s why in this recipe when you selected the template, Motion only gave you the option to open a copy. The original templates will never be overwritten. Having trouble differentiating what every item is? Here comes solo to the rescue. You can see that item all by its lonesome. To unsolo, go back to the Object menu and click Solo again. Motion is all about playing. If you didn’t understand how everything worked in this recipe, relax.

There is a lot of content in it we did not cover. Simply have fun by looking and playing with a few properties. With time, it’s going to get easier and easier. The Moving and trimming layers in the Timeline and the mini-Timeline recipe.

Sometimes trying to remember all the keyboard shortcuts from several applications can be a daunting task. We can easily customize our keyboard in Motion to suit our individual needs. With a blank Motion project open, go to the Motion menu and choose Commands Customize. For those of you who use FCP X, the following interface should look very familiar:.

The keyboard is currently using the standard shortcuts that ship with Motion shown in the next screenshot. In order to make changes, we need to duplicate the keyboard. Click on the Keyboard Set menu and choose Duplicate. Rename the keyboard to your liking. Click on the letter A. Notice that in the Key detail field, all the commands associated with A show up. One of them is Record Animation. Notice that it’s color coated, allowing us to see what category it belongs to under Command List.

Let’s remap our keyboard to reflect that in Motion. Click on the Record Animation field in the No Modifier column and drag it out of the box until you see a puff of smoke; now release your mouse.

In the Command List , choose Tools. Now, click Save. Test out your newly-mapped keyboard by hitting T to activate the Text tool followed by A to jump back to the Edit tool. The Looking under the hood — key preferences for your workflows recipe.

Like Final Cut Pro X, Motion 5 has a number of preferences we can change to modify the way it works from its default settings. Let’s look at a few key preferences we can change which may be able to assist us in our workflows.

Navigate to the Content folder near the bottom. The following screenshot shows the AquaBall image being added to the tenth frame in the mini-Timeline:. There are two default preferences at play here that we should be aware of. The first is that when you import a layer into Motion, it will always get added at the playhead position.

When you’re first starting to use the application, this can be very frustrating. Second, this was a still image and, by default, if you drag it 10 frames to the left, you’ll notice it matches the length of the project.

It provides support for a range of video codecs used in professional video workflows. Tap into a rich source of information sharing and support by visiting a Final Cut Pro blog, participating in a web forum, or attending a user group in your area. Read about collaborative video editing from the company behind the Jellyfish shared storage device.

Discover the latest video editing tutorials and tips for Final Cut Pro, delivered by the video experts at PremiumBeat. Final Cut Pro. Free Trial Free Trial. Buy Final Cut Pro. Expand All Collapse All. Learn more about Motion Magic in Under 60 Minutes. In-Depth Training Learn techniques for media management, audio editing, color grading, and more in this deep-dive series designed for pros.

Learn more about In-Depth Training. Video Encoding in Compressor 4. Learn more about Video Encoding in Compressor 4.

Advanced Motion Training Learn advanced motion graphics techniques including working with particle emitters, replicators and cameras, as well as how to rig and publish your compositions to Final Cut Pro.

Learn more about Advanced Motion Training. Mastering the Object Tracker Get the most out of the ability of Final Cut Pro to track titles, logos, effects, and more — in a wide variety of tracking scenarios.

Learn more about Mastering the Object Tracker. Animating with Behaviors in Motion Learn how to quickly create stunning motion graphics using the unique and powerful Behaviors in Motion. Learn more about Animating with Behaviors in Motion.



Apple motion 5 cookbook pdf free download

With the clip selected, drag it from the File Browser straight to the Timeline. All rights reserved.


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